ArchWizard's Guide to Useful Minerals
Table of Contents
- Introduction
- A Note on References
- Info Summary
- Armors
- A-Gear Armors
- B-Gear Armors
- I-Gear Armors
- M-Gear Armors
- Kits, Charms, and the FSSC
- Conclusion
"What minerals should I save?" is a common question. The purpose of this guide is to answer this question and most variations thereof so that anyone who asks this question in the future can be pointed to siegemode.com and drive up the site's popularity. This guide is by no means comprehensive since its purpose is to be helpful, not especially informative. For example, some armor recipes are culled because I don't want anyone getting the impression that I endorse the stockpiling of Ghost binder ingredients. I also don't mention a few minerals that are completely useless, like chromite. This guide is all about describing the important (read: valuable) minerals in a fairly accessible format so that today's Ace Online player on-the-go can quickly see what's worth saving and what should be dumped on hapless NPCs.
Nearly of the information in this guide comes from Siegemode.com. All of Siegemode's information came from the expanded in-game FAQ, which is both the original game FAQ and lots of extra stuff added by Salty. So thank Salty for that. Some additional information (specifically, the FSSC recipe) came from the AirRivals forum. The information on moissanite's real life properties and uses came from Wikipedia. The moissanite jokes come from David Letterman and GameFAQs (though not necessarily in that order).
- For Armor:
- All Gears:
- A-Gears:
- Copper
- Zirconium
- If using the Schneider guarder: Strong Moissanite (needs carbon steel, iron, moissanite)
- If using the Doublecoat guarder: Aimaam Edcanium (needs edcanium, nickel, netine ore, soft moissanite)
- If using the Grizzly guarder: Zirconium Metal Blue (needs iron, zirconium, chrome, and acrylic steel)
- If using the Revival guarder: Trevarion Edcanium (needs edcanium, titanium, ball-shaped acrylic steel (iron, tungsten, acrylic steel), halfnium ore, catalysts)
- B-Gears:
- Titanium
- Cadmium
- If using the Garuda veil: Strong Moissanite (needs carbon steel, iron, moissanite)
- If using the Serpent veil: Eye Edcanium
- If using the Cross veil: Metal Cadnium (needs cadmium, iron)
- If using the Phantom veil: Zirconium Steel Green (needs iron, zirconium, nickel, acrylic steel)
- If using the Tackle veil: Tin Edcanium (needs edcanium, aluminum, acrylic steel, henium ore, catalysts)
- I-Gears:
- Tungsten
- Silver
- If using the Prizma binder: Keil Edcanium
- If using the Fox binder: Shine Titanium (needs titanium, aluminum)
- If using the Rapid binder: Trail Edcanium (needs edcanium, cadmium, zirconium steel green (iron, zirconium, nickel, acrylic steel), tasinon ore, and catalysts)
- M-Gears:
- Nickel
- Silver
- If using the Tower defender: Leon Edcanium
- If using the Circle defender: Zirconium Metal Blue (needs iron, zirconium, chrome, and acrylic steel)
- If using the Rigid defender: Zial Edcanium (needs edcanium, chrome, plate-shaped acrylic steel (iron, silver, acrylic steel), zircon ore, catalysts)
- For Repair Kits:
- Catalysts
- Refined Moissanite/Edcanium/Acrylic Steel
- For Shield Kits:
- Energy Packs
- Chips
- Shield Batteries
- Energy Tanks
- Generating Board
- For SP Repair Kits:
- Seeds (Rare)
- DNA Cores (Semi-Common)
- Eggs (Common)
- Honey (Common)
- Mutant DNA (Rare)
- Brain Wave Stabilization Equipment (Semi-Common)
- For timed adhesives and some armors:
- Moissanite
- Acrylic Steel
- Edcanium
- For the Final Skill Strengthening Card:
- Iron
- Chrome
- Aluminum
- Copper, Nickel, Titanium, or Tungsten
Armors are made of metal. You would think that in a sci-fi game they'd be using lightweight plastics and ceramics to make gears, but nope. Metal. The closest they get to not-metal is moissanite, which is a diamond simulant and nearly as hard. Jokes about moissanite being the second-hardest metal known the man should be sent to Siegemode.com's home office in Wahoo, Nebraska.
While different gears use different armors, they all share a few metals. They are:
- Iron - Needed for low-level shield armors (level 7, 17, 27, and 37) and for v.2 and v.5 high-level armors. It's also used to make alloys for various armors.
- Chrome - Needed for low-level evasion armors (level 10, 20, 30, and 40) and for v.3 and v.6 high-level armors. Chrome is also needed for zial edcanium (Rigid defenders) and zirconium metal blue (Grizzly guarders, Circle defenders).
- Aluminum - Needed for low-level defense armors and for v.4 and v.final high-level armors. It's also used for shine titanium (Fox binders) and tin edcanium (Tackle veils).
A-Gear armor takes lots of minerals to upgrade. Large quantities of both base metals and alloys are needed, so stockpile!
- Copper - Needed by nearly every guarder, plus it's needed for carbon steel (Blazer guarder lol).
- Zirconium - Needed for every guarder starting at level 37. Needless to say, you also need zirconium to make zirconium steel green and zirconium metal blue.
- Strong Moissanite - Needed for Schneider guarders. If you want to make your own strong moissanite, you need:
- 2 Carbon Steel
- 7 Iron
- 1 Moissanite
- Aimaam Edcanium - Needed for Doublecoat guarders, favorite of attack builds who can't afford warpoint armor. To make your own Aimaam, you need:
- 1 Edcanium
- 1 Nickel
- 1 High Purity Catalyst
- 2 High Purity Netine Ore
- 2 Soft Moissanite
- 2 Soft Iron
- 5 Iron/piece
- 5 Silver/piece
- 7 Iron
- 1 Moissanite
- Zirconium Metal Blue - Needed for Grizzly guarders. The Grizzly guarder does not make you look like a flying bear, which is to everyone's detriment.
- 20 Iron
- 10 Zirconium
- 20 Chrome
- 1 Acrylic Steel
- Trevarion Edcanium - Needed for the Revival guarder. This is the alloy that doesn't drop, so pay attention. I recommend tattooing the recipe onto your right hand (I call mine "The Legendary BigSmash") if you need help remembering it:
- 1 Edcanium
- 1 Titanium
- 1 Ball-Shaped Acrylic Steel
- 10 Iron
- 10 Tungsten
- 1 Acrylic Steel
- 2 High Purity Halfnium Ore
- 1 High Purity Catalyst
I'm not going to say anything bad about B-Gears. It would be easy to pander to my base, but I'm trying to keep it classy here at Siegemode.
- Titanium - Needed for every veil after the Round Veil.
- Cadmium - Needed for every veil after the Panzer Veil. It's also used to make Metal Cadmium (Cross Veils).
- Strong Moissanite - Needed for Garuda veils. If you want to make your own strong moissanite, you need:
- 2 Carbon Steel
- 5 Iron/piece
- 5 Copper/piece
- 7 Iron
- 1 Moissanite
- Eye Edcanium - Needed for Serpent veils.
- Metal Cadmium - Needed for Cross veils. That Cross veil's not so crossy.
- Zirconium Steel Green - Needed for Phantom Veils. Half-mask sold separately.
- 30 Iron
- 10 Zirconium
- 10 Nickel
- 1 Acrylic Steel
- Tin Edcanium - Needed for the Tackle veil. This doesn't drop so you have to make your own, a-like so:
- 2 Edcanium
- 4 Aluminum
- 1 Acrylic Steel
- 2 High Purity Henium Ore
- 1 High Purity Catalyst
I-Gears have a fairly restricted set of useful armors, but their most popular armor requires an alloy that's cheap to make so that's something.
- Tungsten - Needed for every binder after the Round Binder.
- Silver - Needed for every binder after the Panzer Binder.
- Keil Edcanium - Needed for Prizma binders.
- Shine Titanium - Needed for Fox binders. Crazy like a fox!
- Trail Edcanium - Needed for the Rapid binder. Craft out with your 560-speed engine out:
- 1 Edcanium
- 1 Cadmium
- 1 Zirconium Steel Green
- 30 Iron
- 10 Zirconium
- 10 Nickel
- 1 Acrylic Steel
- 2 High Purity Tasinon Ore
- 1 High Purity Catalyst
Buff slaves need minerals, too. Specifically, these minerals:
- Nickel - Needed for every defender after the Round defender.
- Silver - Needed for every defender after the Panzer defender.
- Leon Edcanium - Needed for Tower defenders.
- Zirconium Metal Blue - Needed for Circle defenders. Don't let anyone attack your weak spot for massive damage.
- 20 Iron
- 10 Zirconium
- 20 Chrome
- 1 Acrylic Steel
- Zial Edcanium - Needed for the Rigid defender. Tee hee, "rigid."
- 1 Edcanium
- 1 Chrome
- 1 Plate-Shaped Acrylic Steel
- 10 Iron
- 10 Silver
- 1 Acrylic Steel
- 2 High Purity Zircon Ore
- 1 High Purity Catalyst
There are things in Ace Online that require minerals but aren't armors. They are all a huge bother. Nevertheless, some of these things may be useful in your endeavors so their ingredients are listed here. Always double-check with other sources to ensure that you have the correct recipes before trying anything stupid, like buying a thousand pieces of the wrong metal. Note that everything here drops from mobs.
Kits
- Repair kits need catalysts and edcanium, moissanite, and acrylic steel, either base (C-Types) or "refined" (B-Types and A-Types).
- C-Type shield kits require energy packs. B-Type shield kits require energy packs and chips. A-Type shield kits require one Shield Battery, one Generating Board, and five Energy Tanks.
- SP kits require some combination of DNA, honey, eggs, seeds, DNA cores, mutant DNA, and Brainwave Stabilization Equipment. Many combinations are valid, but note that some ingredients, like seeds, are rarer than others.
Charms
Combined timed adhesives (commonly known as "charms") require ten (cheap charms) or fifty (cash shop charms) of some mineral. Depending on the charm, the required mineral will be edcanium, moissanite, or acrylic steel. A B-Type data cube is also needed, so remember that if you're thinking of NPCing some B-Type datacube just because it's blue.
The Final Skill Strengthening Card
The FSSC is a beast of an item. Requiring forty-thousand minerals to produce, it is expensive but will make you the envy of your nationmates. To make one, you need to combine 10,000 iron, 10,000 chrome, 10,000 aluminum, and 10,000 of one of the following:
- Copper
- Titanium
- Tungsten
- Nickel
This creates an upgrade chip, which is combined with an FMSOC to make the FSSC. This post tells you what to do.
This guide was made by ArchWizard. Any comments can be sent to Siegemode's webmaster or posted on the siegemode forums.